Kokomi - Akasha

Base Stats

Level Base HP Base ATK Base DEF Hydro DMG Bonus
90/90 13471 234 657 28.8%

Talents

Normal Attack: The Shape of Water

Lv.9

Normal Attack

Performs up to 3 consecutive attacks that take the form of swimming fish, dealing Hydro DMG.

1-Hit DMG 116.2%
2-Hit DMG 104.6%
3-Hit DMG 160.3%

Charged Attack

Consumes a certain amount of Stamina to deal AoE Hydro DMG after a short casting time.

Charged Attack DMG 252%
Charged Attack Stamina Cost 50

Plunging Attack

Gathering the might of Hydro, Kokomi plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Hydro DMG upon impact with the ground.

Collision Plunge DMG 104.4%
Low/High Plunge DMG 209%/261%

Elemental Skill: Kurage's Oath

Lv.9

Summons a "Bake-Kurage" created from water that can heal her allies.

Using this skill will apply the Wet status to Sangonomiya Kokomi.

Bake-Kurage

Deals Hydro DMG to surrounding opponents and heals nearby active characters at fixed intervals. This healing is based on Kokomi's Max HP.

Regeneration 7.5% Max HP+861
Ripple DMG 185.6%
Duration 12s
CD 20s

Kokomi needs timely "refreshment" in order to maintain optimal work efficiency.

Elemental Burst: Nereid's Ascension

Lv.9

Summons the might of Watatsumi, dealing Hydro DMG to surrounding opponents, before robing Kokomi in a Ceremonial Garment made from the flowing waters of Sangonomiya.

Skill DMG 17.7% Max HP
Duration 10s
CD 18s
Energy Cost 70

Ceremonial Garment

  • Sangonomiya Kokomi's Normal Attack, Charged Attack and Bake-Kurage DMG are increased based on her Max HP.
  • Normal Attack DMG Bonus 8.2% Max HP
    Charged Attack DMG Bonus 11.5% Max HP
    Bake-Kurage DMG Bonus 12.1% Max HP
  • When her Normal and Charged Attacks hit opponents, Kokomi will restore HP for all nearby party members, and the amount restored is based on her Max HP.
  • HP Regeneration Per Hit 1.37% Max HP+156
  • Increases Sangonomiya Kokomi's resistance to interruption and allows her to walk on the water's surface.
  • These effects will be cleared once Sangonomiya Kokomi leaves the field.

    Clear light coalesces into robes around Her Excellency, Sangonomiya Kokomi, reflecting her magnificent form.

    Passives

    Princess of Watatsumi

    Decreases swimming Stamina consumption for your own party members by 20%.

    Not stackable with Passive Talents that provide the exact same effects.

    Flawless Strategy

    Sangonomiya Kokomi has a 25% Healing Bonus, but a 100% decrease in CRIT Rate.

    Tamanooya's Casket

    If Sangonomiya Kokomi's own Bake-Kurage is on the field when she uses Nereid's Ascension, the Bake-Kurage's duration will be refreshed.

    Song of Pearls

    While donning the Ceremonial Garment created by Nereid's Ascension, the Normal and Charged Attack DMG Bonus Sangonomiya Kokomi gains based on her Max HP will receive a further increase based on 15% of her Healing Bonus.

    Constellations

    C1: At Water's Edge

    While donning the Ceremonial Garment created by Nereid's Ascension, the final Normal Attack in Sangonomiya Kokomi's combo will unleash a swimming fish to deal 30% of her Max HP as Hydro DMG.

    This DMG is not considered Normal Attack DMG.

    C2: The Clouds Like Waves Rippling

    Sangonomiya Kokomi gains the following Healing Bonuses with regard to characters with 50% or less HP via the following methods:

    C3: The Moon, A Ship O'er the Seas

    Increases the Level of Nereid's Ascension by 3.

    Maximum upgrade level is 15.

    C4: The Moon Overlooks the Waters

    While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi's Normal Attack SPD is increased by 10%, and Normal Attacks that hit opponents will restore 0.8 Energy for her.

    This effect can occur once every 0.2s.

    C5: All Streams Flow to the Sea

    Increases the Level of Kurage's Oath by 3.

    Maximum upgrade level is 15.

    C6: Sango Isshin

    While donning the Ceremonial Garment created by Nereid's Ascension, Sangonomiya Kokomi gains a 40% Hydro DMG Bonus for 4s when her Normal and Charged Attacks heal, or would heal, any party member with 80% or more HP.