Dori - Akasha

Base Stats

Level Base HP Base ATK Base DEF HP
90/90 12397 223 723 24.0%

Talents

Normal Attack: Marvelous Sword-Dance (Modified)

Lv.9

Normal Attack

Performs up to 3 consecutive strikes.

1-Hit DMG 165.7%
2-Hit DMG 75.5%+79.2%
3-Hit DMG 75.5%+79.2%

Charged Attack

Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.

At the end of the sequence, performs a more powerful slash.

114.9%
208%
40/s
5s

Plunging Attack

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Collision Plunge DMG 137%
Low/High Plunge DMG 274%/342%

Elemental Skill: Spirit-Warding Lamp: Troubleshooter Cannon

Lv.9

Directs a Spirit-Warding Lamp to fire off a Troubleshooter Shot at opponents, dealing Electro DMG.

After the Troubleshooter Shot hits, it will create 2 After-Sales Service Rounds that will automatically track nearby opponents and deal Electro DMG.

Troubleshooter Shot DMG 250.4%
After-Sales Service Round DMG 53.7%
CD 9s

It is said that Dori can fix any problem for you... for the right price.

Elemental Burst: Alcazarzaray's Exactitude

Lv.9

Summons forth the Jinni within the lamp to give the client various kinds of aid.

Jinni

Connects to a nearby character. The connected character will:

  • Continuously restore HP based on Dori's Max HP.
  • Continuously regenerate Energy.
  • Be affected by Electro.
  • When the connector between the Jinni and the character touches opponents, it will deal one instance of Electro DMG to them every 0.4s.

    Only one Jinni can exist at one time.

    Connector DMG 27%
    Continuous Healing 11.3% Max HP+1305
    Energy Regeneration 2.4
    Duration 12s
    CD 20s
    Energy Cost 80

    "Hmm? You'll pick this lamp, will you? Oh my, you've got good taste! Unfortunately, there's no price on this treasure — comparable, I'd say, to how you will not sell that mascot by your side for any price in the world."

    Passives

    Unexpected Order

    Has a 25% chance to recover some of the materials used when crafting Character and Weapon Materials.

    An Eye for Gold

    After a character connected to the Jinni triggers an Electro-Charged, Superconduct, Overloaded, Quicken, Aggravate, Hyperbloom, or an Electro Swirl or Crystallize reaction, the CD of Spirit-Warding Lamp: Troubleshooter Cannon is decreased by 1s.

    This effect can be triggered once every 3s.

    Compound Interest

    When the Troubleshooter Shots or After-Sales Service Rounds from Spirit-Warding Lamp: Troubleshooter Cannon hit opponents, Dori will restore 5 Elemental Energy for every 100% Energy Recharge possessed.

    Per Spirit-Warding Lamp: Troubleshooter Cannon, only one instance of Energy restoration can be triggered and a maximum of 15 Energy can be restored this way.

    Constellations

    C1: Additional Investment

    The number of After-Sales Service Rounds created by Troubleshooter Shots is increased by 1.

    C2: Special Franchise

    When you are in combat and the Jinni heals the character it is connected to, it will fire a Jinni Toop from that character's position that deals 50% of Dori's ATK DMG.

    C3: Wonders Never Cease

    Increases the Level of Alcazarzaray's Exactitude by 3.

    Maximum upgrade level is 15.

    C4: Discretionary Supplement

    The character connected to the Jinni will obtain the following buffs based on their current HP and Energy:

  • When their HP is lower than 50%, they gain 50% Incoming Healing Bonus.
  • When their Energy is less than 50%, they gain 30% Energy Recharge.
  • C5: Value for Mora

    Increases the Level of Spirit-Warding Lamp: Troubleshooter Cannon by 3.

    Maximum upgrade level is 15.

    C6: Sprinkling Weight

    Dori gains the following effects for 3s after using Spirit-Warding Lamp: Troubleshooter Cannon:

  • Electro Infusion.
  • When Normal Attacks hit opponents, all nearby party members will heal HP equivalent to 4% of Dori's Max HP. This type of healing can occur once every 0.1s.